--[[
Made by DeniDov
]]--
--[[Configs]]--
local StarterBook = 1234
local ServerName = Server
local ServerType = Fun
local StarterToken = 2345
local Emu = Arcemu
local Rev = 3890
local Owner = Denidov
local Co-Owner = Denidov
local Admins = Denidov, Denidov, Denidov
local Devs = Denidov, Denidov, Denidov
local GMS = Denidov, Denidov, Denidov
local Website = www.test.com
local Email =
test@live.com local itemid = 12345
function OnEnterWorld(event, player, unit)
if (player:GetPlayerLevel(1) == true) then
player:SendBroadcastMessage("Welcome to "..ServerName.." We are a "..ServerType.." Server. We Hope you Enjoy Your Stay")
player:AddItem(StarterBook, 1)
player:SendBroadcastMessage("Here is Your Starter Book for "..ServerName.."")
player:AddItem(StarterToken, 5)
player:SendBroadcastMessage("These are your Tokens, You can Sell Them for Some Starting Money!")
end
end
function Item_OnGossip(event, player, unit)
if (player:IsInCombat() == true) then
player:SendBroadcastMessage("Get out of Combat!")
else
unit:GossipCreateMenu(3543, player, 0)
unit:GossipMenuAddItem(0, "Server Info", 1, 0)
unit:GossipMenuAddItem(0, "Server Staff", 2, 0)
unit:GossipMenuAddItem(0, "Other Notes", 3, 0)
end
end
function Item_Select(event, player, unit)
if (intid == 1) then
player:SendBroadcastMessage("This is a "..ServerType.." server, We run on "..Emu.." core at Rev "..Rev.."")
end
if (intid == 2) then
player:SendBroadcastMessage("The Server Owner is "..Owner..", The Co-Owner is "..Co-Owner..", Our Admin Team Consists of "..Admins..", Our Developer Team is "..Devs..", And Our Support Team is "..GMS.."")
end
if (intid == 3) then
player:SendBroadcastMessage("If you need any help please contact us on "..Website.." or you can e-mail us at "..Email.."")
end
end
end
RegisterServerHook(4, "OnEnterWorld")
RegisterUnitGossipEvent(itemid, 1, "Item_OnGossip")
RegisterUnitGossipEvent(itemid, 2, "Item_Select")